Hi there and welcome to Hobbs Farm V4
Hobbs Farm is designed around Big kit and industrial sized farming.
14 Large fields and 2 farms 1 for arable and 1 for livestock including pig and beef fattening.
For V3 I completely re designed the farm to match the industrial nature of the map.
Fill planes on the unloading grids and 2 loading spouts for your main grain types.
I added a grain shed that allows you to manually load all products if you prefer.
I also added a scrap yard as a place to sell your unwanted vehicles.
Keith price also joined me in making the map.
He started by fixing errors in the log but has got more involved as we move onwards through 3.5 and to V4 as presented here
For 3.5 the accidently broken wool pallet collecter was fixed by Keith and I moved the marker that showed the garden centre as being in the wrong place.
In V4 I have replaced the Beef and pig sell point with an Abbatoir and replaced the wool sell point with a Supermarket.
fixed some flickers and made a few detail changes.
If you wish to continue your old saves you can change the zip name to match that of your current version, the changes have been done in such a way as to allow old games to continue on the new map.
Just park vehicles away from the all the buildings near the shop/scrap yard area.
Thanks for looking Myself, Keith and the Hobbs Farm test team ( facebook.com/groups/Hobbsfarm ) hope you enjoy the map.
Map by Lobezno Edit By Hobgoblin and Keith Price (who also added chopped straw and more) with thanks to Mater for showing me the basics of map editing and all others who offered encouragement and ideas.
The map was play tested by a great team of guys. Massive thanks to:
Mark Steeves, Charlie Kay, Adam Lewis, Jeramy Brun, Ben Phil Lambert, Kenny Z-Kendog McCollough, Matt Hersh, Thomas H Junker, Hette Kloosterman, Todd Gaffney, Patrick VH, Terry Sutton, Kraft Farms, Lee Haymonds, Marc TownTerrierfm Slater and everyone else in the Hobbs Farm Facebook Group Apologies if I missed anyone