The map is a huge 4x map with 2 farms, Multifruit, Rye, Sorghum, Sunflower, Oats and Soybean.
The base map was Robbies starter map from FS_UK that was expanded to the 4x size.
The map is also soil mod ready and has tanks installed(Decker_MMIV, tater salad).
The map is multi angle terrain ready but that needs enabling in the SampleModMap.lua file by a simple edit.
There are 9 customizable field blocks all with surrounding ditches and set 2.5 meters below road level.
Forestry is included on the map along with the Marhu sawmill and Rail load bonus,
Farmer_Andy’s compost plant, milk max, potato washer and steamer mods are installed.
Marhu’s pallet movers, milk sales and wool pallet collector are installed.
Eisbearg’s egg collector is installed.
Upsidedowns multi fruit files and modified embedded fill planes and particles are installed.
Marhu’s Map silo band is installed and all conveyors have modified unloading particles.
IfKonators bale to store triggers are installed.
FSModdings gates are installed.
Both farms have a good sized empty area for placeables.
The map also has a large placeable area next to the north BGA.
A sales trigger has been added behind the towns store where you can sell pallet type fruit like washed potato, lettuce etc so if you add mods that produce pallets of fruit you will have somewhere to sell them.
The map has 2 installed BGA’s with my new sunken tip point that allows you to dump more than just silage into the Fliegl to produce liquid manure and get paid. The sunken tip point also accepts trailer tipping.
The animal zones are all at one farm and include the water mod.
The map has no animal fattening as it was not a requirement.
Custom models by Luke_BK.
Known issues.
Uneven ground in a couple of fields
Experimental manure clamp by the cowzone. This is linked to the cowzone and is where your manure from the cows will fill. There’s an old collision from the old heap at the back and it will prevent you from driving through it.
South BGA tip trigger will not show on the map as it’s out of the recognised boundary but it’s there and works.
Course Play not tested or guaranteed to work with the map.
Ok Jim says that course play crashes the map when your attempt to buy field 36. Standard game Ai workers work the field 36 block perfectly though.

Map design Thomas Fick, creation Stevie, Custom models, textures and testing Luke_BK and Stevie. Installed mods and scripts by: Farmer_Andy, Marhu, Robbie FS_UK, Eisbearg, Upsidedown, Decker_MMIV, tater salad, Ifkonator, FSModding and Webalizer.

michiganCCAV1PublicUNZIPME.zip – 485.4 MB

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